FOSTER CITY LITTLE LEAGUE
AA DIVISION RULES
The following is a summary of some of the rules in the AA Division in Foster City Little League Baseball. A full explanation of all the rules can be found in the Official Regulations and Playing Rules of Little League Baseball.
There will be two games per week (1 weekday and 1 Saturday).
All male players must be properly equipped with an athletic supporter and cup. There will be no post-season tournament. The home team will occupy the 3rd base dugout. Teams will play with 10 players (4 outfielders). The outfielders must start each play at least thirty (30) feet behind the bases or ninety (90) feet from home plate. If one team does not have ten (10) players, the other team will loan a player for defensive purposes only. That "loaned" player will still hit with his/her own team, and not the team they are playing defense for.
If a batter throws a bat, he/she will receive a warning on the first occasion. On the second occasion, the manager will not allow the player to bat for the balance of the game, but may play in the field.
The infield fly rule is NOT observed.
Each team will get three outs or go through their entire lineup, which ever comes first. The Dugout Coach will announce "Last Batter". The defensive team will play it like a routine at bat.
Games are six (6) innings long. No inning may start after 1:45 of playing time and the game must end after 2 hours of playing time.
All players will play a minimum of four (4) innings per game, two (2) in the infield and two (2) in the outfield unless the game is shortened due to darkness or time limit. Failure of a Manager to comply with this rule will result in a warning and then possible suspension by the Board of Directors. The game must be fair to all players and each shall be given an equal opportunity to play all positions. The Manager may however, for safety reasons and with a parent's prior approval, prohibit some players from playing some key positions such as pitcher, catcher and first base.
There will be a maximum of four (4) adults in the dugout during games. There will be NO bat boys or bat girls and for safety reasons, children of managers/coaches will not be allowed in the dugout during games. There will be no on-deck circle and the gate to the dugouts must remain closed at ALL times! No exceptions.
A play is ruled dead when the pitcher has control of the ball while near the pitcher's mound with the intent of stopping the play. Only runners forced to move advance one base. The defensive pitcher must start each play with at least one foot on or in a 5-foot circle around the pitcher's rubber, known as the pitcher's circle. He/she must also stand equal to or behind the pitcher's rubber when the ball is pitched.
All players will bat even if they didn't play defense that inning. A serpentine batting order will be used throughout the season to ensure all players get an equal opportunity to hit. Stealing is prohibited, but sliding is allowed and encouraged on close plays. Sliding head first is not allowed.
Pitching during the 1st half of the season:
An adult coach will pitch exclusively during games. There will be no walks or hit-by-pitch base awards. Each batter will get 5 pitches. If the 5th pitch is not hittable, the batter will get 1 additional pitch. If the 6th pitch is not hit the batter will be retired (but not out). Should the 6th pitch be hit foul, the batter will continue at bat until a play is made or a missed swing. An out can occur only when a batter-runner is successfully put out by a defensive player.
Pitching during the 2nd half of the season:
Kids will pitch the first 3 innings, with one new pitcher per inning. Coaches will pitch the last three innings. Three strikes are an out and four balls are a walk. No exceptions without board approval.
NOTE 1: There is a limit of 1 inning per pitcher per game, or 30 pitches or 3 walks, whichever comes first. If a pitcher is removed, the coach will finish the inning and the rules revert back to coach pitch rules (batter retired, but not out).
Note 2: a pitcher who throws 21-30 pitches must observe 1 day of rest.
During the first half of the season when coaches are pitching, the coach who pitches will call the plays at home and 1st. The defensive team will supply an umpire to call plays at 2nd and 3rd. If there is a question regarding an umpire's ruling (not a judgment call), both managers will discuss the problem and come to a decision. Since wins and losses are not counted, an umpire's ruling is not very critical.
During the second half of the season when the players are pitching, the preferred method for umpiring is for a plate ump to call strikes and balls (one of the defensive coaches to put on a face mask and call the pitches from behind the plate). The plate ump will call the plays at home and the field ump, or the pitching coach, will call the plays at 1st, 2nd and 3rd.
If a plate ump to call strikes and balls is not available, the other acceptable method is to call the pitches from behind the pitching mound, with another coach kneeling or squatting by the gate next to the dugout. The coach behind the pitching mound can easily see the inside and outside pitches (L&R), but can not easily see the height at which the ball crosses the plate, which leads to many poor calls and disputes. The coach kneeling by the gate has a good angle on the height and can assist the pitching coach in making the right calls. In this scenario, the pitching coach will call the plays at home and 1st, and the field ump will call the plays at 2nd and 3rd.
An adult coach may be located behind the mound to assist his own pitcher. Walks, strike-outs and hit-by-pitch awards will all be observed during player pitch.
To encourage hitting and to help build our new pitcher's confidence, we will use an expanded strike zone in AA. The AA strike zone will be one ball width on each side of the plate, and from the top of the front shoulder to mid-calf. No exceptions without board approval.